

Usually, to assign someone a new job you’ll also need to craft a tool for them.
#Ewinter in stonehearth game upgrade
Some jobs, when they meet certain prerequisites, can upgrade to entirely new jobs with new capabilities. As your hearthlings work at a job they will gain experience and levels. Each job has a specific role like hauling materials, building, crafting. A job is like a class in a role playing game. Level Up Your Settlers All the settlers in your towns have jobs. Do you want to build a great conquering empire? A vibrant trade city? A spiritual monastery? We really want you to feel like this is your settlement, and give you the tools that make it look and operate exactly as you wish. You have the flexibility to choose your own path in this game. Once you’ve achieved a foothold in the world, it’s up to you to write the destiny for your people. When you’re just starting out, you’ll need to juggle tasks like obtaining a sustainable food supply, building shelter, and defending your fledgling settlement from raiders and other threats. The heart of the game is city building and management. The Humans are split into three kingdoms, each of which has it’s own playstyle, along with benefits and drawbacks. The Humans are the only playable race implemented as of version 1.1. Each race has their own playstyle depending on the biome you pick for them to live in with their own starting talisman. Additional community created races and kingdoms are playable as well, added through modding.

The non-human races have no announced time frame for when they will be playable, the Dwarves are planned to be added by ACE.

#Ewinter in stonehearth game mod
Fixed the Steam workshop link buttons not working on mod sync page when joining a multiplayer game.Fixed Legendary equipment not getting sorted in stockpiles correctly.Added a notification that shows up when you hit the max citizens cap.Added the ability to get cricket golems earlier in the game, through an encounter.Added desert skins to most creatures for the desert biome.Fixed a crash that would happen when reading an invalid user_settings.json file.Fixed a crash that would happen when you have citizens that are away from town.Fixed a crash that would occur when a player with Steam enabled would try to join a multiplayer game that wasn’t hosted through Steam.

Some performance improvements on lua consumption.This command can be found near the top-right of the Character Sheet UI and can be used once a day when a citizen is idle. Added the ability for players to emergency-unstick (teleport) your citizens a short distance when they get stuck (in buildings, on top of tall furniture, etc).Note that they have a rare chance of occuring. Players can unlock these encounters at Tier 2. As a part of our Kickstarter promise to our Legend Tier backers, we’ve also added two new encounters to the game that were designed based on their input: the Hestia and Dragonborn encounters.
